News Archive


Showing last 10 news posts.

The Skilling Methods Discord

The Skilling Method discord has been created as a resource for finding guides on all relevant efficient skilling methods. It will be kept up-to-date with all new metas, so is a good place to go if you are unsure what method is used to obtain the current EHP rate. DM the admins @Dan_s_osrs, @Thurco, @ConstellarRS, and @osrs_Rhey with any questions.

https://discord.gg/bYSQG7b

Posted by  H8 at July 8, 2018, 4:08 PM

EHP changes Agility, Thieving, WC



Swimming has been made EHP again, the previous issues with swimming caused pre-99 has been fixed, swimming only applies post 99 now. The rates for swimming are 43120 Agility xp, and 158070 Thieving xp per hour corresponding to 220 tears per hour.

In addition woodcutting has been changed to 200k/hr post 99, this is from 1.5t teaks on fossil island.

Attack has also been changed to 240k/hr in EHP-FANTASY
Potential future changes, 240k/hr attack (single alt at nechs) and single alt lavas.

Posted by  H8 at May 28, 2018, 4:08 AM

EHP changes Agility, Thieving, WC


Swimming has been made EHP again, the previous issues with swimming causing issues pre-99 has been fixed, swimming only applies post 99 now. The rates for swimming are 43120 Agility xp, and 158070 Thieving xp per hour corresponding to 220 tears per hour.

In addition woodcutting has been changed to 200k/hr post 99, this is from 1.5t teaks on fossil island.

Attack has also been changed to 240k/hr in EHP-FANTASY
Potential future changes, 240k/hr attack (single alt at nechs) and single alt lavas.

Posted by  H8 at May 28, 2018, 4:04 AM

Fantasy EHP

In order to support Season 3 of Fantasy EHP a new page has been added to the site covering basic information on the competition. This information is the current state of each weeks match and the current rankings overall. For more detailed information you can view the official spreadsheet for the competition, linked on the CML page.

You can find the page for fantasy ehp in the header bar, or by clicking this.

For people unfamiliar with what Fantasy EHP is:
10 team captains have been selected. These 10 captains have drafted, turn-based using a snake format, 12 players each (selecting 1 player at a time) until their roster was completed. The captains could freely select between all players in Runescape. The captain will then start 7 out of his 12 players each week, these 7 players are then competing against the 7 players of another team where the objective is to obtain the most EHP.

The regular season of the competition is 9 weeks long (Week 1 starts monday - 2 days after the draft has concluded) with 1 Free Agent week midway through the regular season. It is then followed by an additional 3 weeks of playoffs after the regular season has concluded. -- Source

A more detailed breakdown of how it all works can be found in the official spreadsheet.

Posted by  H8 at April 22, 2018, 1:58 PM

EHP rate changes, Thieving and Agility, Ranged

Changed Theiving and agility back off swimming to PP + brim post 99. Also changed Slayer:ranged ratio to .3:1 instead of .4

Posted by  H8 at March 1, 2018, 8:32 PM

Announcing CMLBot

CML now has a twitter bot. @CMLBot. This bot will tweet out your achievements such as setting a record on the records page, achieving a 200m skill, or maxing to help share them with the world. In addition for any 10$+ donors who have their twitter handle linked to CML will be tagged in tweets about them by the bot!

This twitter account is also where I will be tweeting any statistics people want to see based on CML data. If you have any requests for statistics you'd like to see feel free to tweet them at me.

So go ahead and follow @CMLBot to see player achievements, statistics and news.

Posted by  H8 at February 23, 2018, 4:41 PM

Gathering skill rate changes and 3 combat runecrafting

Increased rates for pre-99 gatherers. Rates pre-99 for gatherers haven't been touched much while post-99 rates have, this change brings the pre-99 rates back in line with post 99 rates.

New Rates
Fishing:
0 xp: 14,000 xp/h
4,470 xp: 30,000 xp/h
13,363 xp: 40,000 xp/h
273,742 xp: 65,000 xp/h
737,627 xp: 87,005 xp/h
2,421,087 xp: 96,403 xp/h
5,902,831 xp: 103,105 xp/h
10,692,629 xp: 106,619 xp/h
13,034,431 xp: 110,000 xp/h

Woodcutting:
0 xp: 7,000 xp/h
2,411 xp: 16,000 xp/h
13,363 xp: 35,000 xp/h
41,171 xp: 49,000 xp/h
302,288 xp: 126,515 xp/h
737,627 xp: 137,626 xp/h
1,986,068 xp: 149,906 xp/h
5,902,831 xp: 160,366 xp/h
13,034,431 xp: 175,000 xp/h

Mining:
0 xp: 8,000 xp/h
14,833 xp: 20,000 xp/h
41,171 xp: 44,000 xp/h
302,288 xp: 78,150 xp/h
547,953 xp: 88,861 xp/h
1,986,068 xp: 100,830 xp/h
5,902,831 xp: 110,151 xp/h
13,034,431 xp: 120,000 xp/h

EHP for fishing for ironmen has changed similarly to match the rate for mains.

In addition EHP for lvl 3 runecrafting is now
Runecrafting:
0 xp: 8,000 xp/h
6,291 xp: 40,000 xp/h
737,627 xp: 65,000 xp/h
5,346,332 xp: 75,000 xp/h

If you have any questions about anything you can contact me with the contact button on the bottom of the page or on twitter @nmzscape. (Edit: fixed typo in WC post 99 rate)

Posted by  H8 at February 16, 2018, 5:21 PM

Gathering skill rate changes and 3 combat runecrafting

Increased rates for pre-99 gatherers. Rates pre-99 for gatherers haven't been touched much while post-99 rates have, this change brings the pre-99 rates back in line with post 99 rates.

New Rates
Fishing:
0 xp: 14,000 xp/h
4,470 xp: 30,000 xp/h
13,363 xp: 40,000 xp/h
273,742 xp: 65,000 xp/h
737,627 xp: 87,005 xp/h
2,421,087 xp: 96,403 xp/h
5,902,831 xp: 103,105 xp/h
10,692,629 xp: 106,619 xp/h
13,034,431 xp: 110,000 xp/h

Woodcutting:
0 xp: 7,000 xp/h
2,411 xp: 16,000 xp/h
13,363 xp: 35,000 xp/h
41,171 xp: 49,000 xp/h
302,288 xp: 126,515 xp/h
737,627 xp: 137,626 xp/h
1,986,068 xp: 149,906 xp/h
5,902,831 xp: 160,366 xp/h
13,034,431 xp: 165,000 xp/h

Mining:
0 xp: 8,000 xp/h
14,833 xp: 20,000 xp/h
41,171 xp: 44,000 xp/h
302,288 xp: 78,150 xp/h
547,953 xp: 88,861 xp/h
1,986,068 xp: 100,830 xp/h
5,902,831 xp: 110,151 xp/h
13,034,431 xp: 120,000 xp/h

EHP for fishing for ironmen has changed similarly to match the rate for mains.

In addition EHP for lvl 3 runecrafting is now
Runecrafting:
0 xp: 8,000 xp/h
6,291 xp: 40,000 xp/h
737,627 xp: 65,000 xp/h
5,346,332 xp: 75,000 xp/h

If you have any questions about anything you can contact me with the contact button on the bottom of the page or on twitter @nmzscape.

Posted by  H8 at February 16, 2018, 5:15 PM

Thieving EHP adjustments

Thanks to foot this update will change thieving to still assume PP for 275k/hr if swimming is not efficient for them. This means people will not be able to do knights / PP for over ehp.

Swimming is still the efficient method for thieving if you are not already 200m agility. For anyone unfamiliar with this method you can watch Dedwilson do a good hour here.

These changes currently only impact the rates for mains.

In other news fletching post 99 is now 4m/hr becuase currently addy darts / mith darts are assumed to be done. This stops someone who has completed all skills that give bxp in fletching from doing 4+ ehp/hr while fletching. This change does NOT impact time to 200m all because fletching is 0 time.

If you have any questions about anything you can contact me with the contact button on the bottom of the page or on twitter @nmzscape.


Posted by  H8 at February 4, 2018, 7:52 PM

EHP rate changes, Thieving and Agility

The rate for post 99 Thieving from level 99 to 200m xp is now 168,730 xp per hour, along with this is a bonus xp of .27 agility xp per thieving xp. This is a change from the previous rate of 275,000 xp/hr in thieving before.

The method for this rate is the under water agility / thieving on fossil island. For anyone unfamiliar with this method you can watch Dedwilson do a good hour here.

These changes currently only impact the rates for mains.

In other news, the discounted donation perks have ended. If you have any questions about anything you can contact me with the contact button on the bottom of the page or on twitter @nmzscape.


Posted by  H8 at February 4, 2018, 10:49 AM